OnboardingKit

A simple and interactive framework for making iOS onboarding experience easy and fun!

TAG:   OnboardingKit  , Introduction  , Animation , Layout , Design , Swift , Help , SwiftUI , Objective-c

Classification:  OnboardingKit

Platform:  IOS

Language:  Swift

Device:
iPhone / iPad

Licence:

MIT

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Installation

CocoaPods

OnboardingKit is available for installation using the CocoaPods.
Add the following code to your Podfile:
  pod 'OnboardingKit' 

Usage

Import the module.
  import OnboardingKit
Add a UIView instance that inherits from OnboardingView. Tradinionally, you do this through Storyboard or manually.
Implement OnboardingViewDataSource and OnboardingViewDelegate protocols with required methods. What you have to do is to let OnboardingView know how many pages it should build and provide configurations for these pages.
  extension DataModel: OnboardingViewDataSource, OnboardingViewDelegate {
      func numberOfPages() -> Int {
        return 1
      }
      
      func onboardingView(_ onboardingView: OnboardingView, configurationForPage page: Int) -> OnboardingConfiguration {
        return OnboardingConfiguration(
          image: UIImage(named: "DemoImage")!,
          itemImage: UIImage(named: "DemoIcon")!,
          pageTitle: "Demo Title",
          pageDescription: "Demo Description Text!",
          backgroundImage: UIImage(named: "DemoBackground"),
          topBackgroundImage: nil, // your image here
          bottomBackgroundImage: nil // your image here
      )
  }
OnboardingConfiguration is implemented this way:
  public struct OnboardingConfiguration {
    let image: UIImage
    let itemImage: UIImage
    let pageTitle: String
    let pageDescription: String
  
    let backgroundImage: UIImage?
    let topBackgroundImage: UIImage?
    let bottomBackgroundImage: UIImage?
  }
If you need a custom configuration for a PageView this is possible with a delegate’s method onboardingView(_:, configurePageView _:, atPage _:).
 func onboardingView(_ onboardingView: OnboardingView, configurePageView pageView: PageView, atPage page: Int) {
    pageView.titleLabel.textColor = UIColor.white
    pageView.titleLabel.layer.shadowOpacity = 0.6
    pageView.titleLabel.layer.shadowColor = UIColor.black.cgColor
    pageView.titleLabel.layer.shadowOffset = CGSize(width: 0, height: 1)
    pageView.titleLabel.layer.shouldRasterize = true
    pageView.titleLabel.layer.rasterizationScale = UIScreen.main.scale
    
    if DeviceTarget.IS_IPHONE_4 {
      pageView.titleLabel.font = UIFont.boldSystemFont(ofSize: 30)
      pageView.descriptionLabel.font = UIFont.systemFont(ofSize: 15)
    }
  }

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